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Nontransitive game : ウィキペディア英語版 | Nontransitive game A non-transitive game is a game for which the various strategies produce one or more "loops" of preferences. In a non-transitive game in which strategy A is preferred over strategy B, and strategy B is preferred over strategy C, strategy A is ''not'' necessarily preferred over strategy C. A prototypical example non-transitive game is the game Rock, Paper, Scissors which is explicitly constructed as a non-transitive game. In probabilistic games like Penney's game, the violation of transitivity results in a more subtle way, and is often presented as a probability paradox. ==Examples==
*Rock, Paper, Scissors *Penney's game *Nontransitive dice
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Nontransitive game」の詳細全文を読む
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